Found 192 results
"Multidimensional Visual Representations for Underwater Environmental Uncertainty", IEEE Computer Graphics & Applications, vol. 24, issue 5, pp. 56-65, 09/2004.
"OSGAR: A Scene Graph with Uncertain Transformations", Third IEEE and ACM International Symposium on Mixed and Augmented Reality, Arlington, Virginia, 11/2004.
"Standardizing an Ontology of Physics for Modeling and Simulation", 2004 Fall Simulation Interoperability Workshop (SIW), 2004.
"Towards an Ontology of Physics", European Simulation Interoperability Workshop (EURO-SIW), Edinburgh, Scotland, 2004.
"Adaptive User Interfaces in Augmented Reality", Software Technology for Augmented Reality Systems, Tokyo, Japan, 10/2003.
"Agent-Mediated Interface Between Command Control Communications Computer and Intelligence (C4I) Systems and Simulation", Proceedings of the 2003 Spring Simulation Interoperability Workshop (SIW), Kissimmee, Florida, 2003.
"Building upon the Coalition Agents Experiment (CoAX): Integration of Multimedia Information in GCCS-M using IMPACT", International Workshop on Multimedia Information Systems (MIS), Ischia, Italy, 2003.
"A Comparative Study of User Performance in a Map-Based Virtual Environment", IEEE Virtual Reality 2003, Los Angeles, California, pp. 259-266, 03/2003.
"Data Distribution for Mobile Augmented Reality in Simulation and Training", Interservice / Industry Training, Simulation, & Education Conference (I/ITSEC '03), Orlando, Florida, 12/2003.
"Evaluation of the ShapeTape Tracker for Wearable, Mobile Interaction", IEEE Virtual Reality 2003, Alexandria, Virginia, 03/2003.
"An Event-Based Data Distribution Mechanism for Collaborative Mobile Augmented Reality and Virtual Environments", IEEE Virtual Reality 2003, Los Angeles, California, pp. 23-29, 03/2003.
"A General Tracker Calibration Framework for Augmented Reality", International Symposium on Mixed and Augmented Reality (ISMAR '03), Tokyo, Japan, 2003.
"Model-Based Motion Filtering for Improving Arm Gesture Recognition Performance", Gesture-based Communication in Human-Computer Interaction: Selected and Revised Papers from International Gesture Workshop, vol. 2915, pp. 210-230, 2003.
"Model-Based Motion Filtering for Improving Arm Gesture Recognition Performance", International Gesture Workshop, GW 2003, Genova, Italy, 2003.
"Multi-agent System for Mission and Situation Awareness Management (MASAM) for Airborne Platforms", 48th Joint Electronic Warfare Conference (JEWC), National Defense University, Washington, D.C., 2003.
"Resolving Multiple Occluded Layers in Augmented Reality", International Symposium on Mixed and Augmented Reality (ISMAR '03), Tokyo, Japan, 10/2003.
"Supporting the Coalition Agents Exepriment (CoAX) through the Technology Integration Experiment (TIE) Process", Proceedings of the 8th International Command and Control Research and Technology Symposium (ICCRTS), National Defense University, Washington, D.C., 2003.
"A Tracker Alignment Framework for Augmented Reality", International Symposium on Mixed and Augmented Reality (ISMAR '03), Tokyo, Japan, 10/2003.
"Usability Engineering for Complex Interactive Systems Development", Engineering for Usability, Human Systems Integration Symposium 2003, Vienna, Virginia, 06/2003.
"Advances in Navy Data Development Efforts for the NETwork-centric WARfare Simulation (NETWARS) Program", 2002 OPNETWORK, Washington, D.C., 2002.
"An Augmented Reality System for Military Operations in Urban Terrain", Proceedings of the Interservice / Industry Training, Simulation, & Education Conference (I/ITSEC '02), Orlando, Florida, 12/2002.
"Estimating and Adapting to Registration Errors in Augmented Reality Systems", Technical Papers, IEEE Virtual Reality 2002, Orlando, Florida, pp. 73-80, 03/2002.
"Information Filtering for Mobile Augmented Reality", Projects in VR, IEEE Computer Graphics & Applications, vol. 22, issue 5, pp. 12-15, 09-10/2002.
"Integration of a Commodity Cluster into an Existing 4-Wall Display System", Workshop on Commodity-Based Visualization Clusters, IEEE Visualization 2002, Boston, Massachusetts, 2002.
"Usability Engineering: Domain Analysis Activities for Augmented Reality Systems", The Engineering Reality of Virtual Reality 2002, , vol. SPIE Volume 4660, Stereoscopic Displays and Virtual Reality Systems IX, pp. 445-457, 01/2002.