Found 29 results
Filters: Author is J. Edward Swan II  [Clear All Filters]
Livingston, M. A., J. L. Gabbard, J. E. Swan II, C. M. Sibley, and J. H. Barrow, "Basic Perception in Head-worn Augmented Reality Displays", Human Factors in Augmented Reality Environments: Springer, 2012.  (573.88 KB)
Rosenblum, L. J., S. K. Feiner, S. J. Julier, J. E. Swan II, and M. A. Livingston, "The Development of Mobile Augmented Reality", Expanding the Frontiers of Visual Analytics and Visualization: Springer, pp. 431-448, 2012.  (520.86 KB)
Livingston, M. A., Z. Ai, J. E. Swan II, and H. S. Smallman, "Indoor vs. Outdoor Depth Perception for Mobile Augmented Reality", IEEE Virtual Reality, Lafayette, Louisiana, pp. 14-18, 03/2009.  (541.65 KB)
Klein, E., J. E. Swan II, G. S. Schmidt, M. A. Livingston, and O. G. Staadt, "Measurement Protocols for Medium-Field Distance Perception in Large-Screen Immersive Displays", IEEE Virtual Reality, Lafayette, Louisiana, pp. 14-18, 03/2009.  (428.26 KB)
Swan II, J. E., A. Jones, E. Kolstad, M. A. Livingston, and H. S. Smallman, "Egocentric Depth Judgments in Optical, See-through Augmented Reality", IEEE Transactions on Visualization and Computer Graphics, vol. 13, issue 3, pp. 429-442, 05-06/2008, 2007.  (542.33 KB)
Livingston, M. A., D. G. Brown, J. E. Swan II, B. Goldiez, Y. Baillot, and G. S. Schmidt, "Applying a Testing Methodology to Augmented Reality Interfaces to Simulation Systems", Western Simulation Multiconference, New Orleans, LA, 01/2005.  (489.26 KB)
Livingston, M. A., C. Zanbaka, J. E. Swan II, and H. S. Smallman, "Objective Measures for the Effectiveness of Augmented Reality", IEEE Virtual Reality (Poster Session), Bonn, Germany, 03/2005.  (154.98 KB)
Julier, S. J., M. A. Livingston, J. E. Swan II, Y. Baillot, and D. G. Brown, "Adaptive User Interfaces in Augmented Reality", Software Technology for Augmented Reality Systems, Tokyo, Japan, 10/2003.
Swan II, J. E., J. L. Gabbard, D. Hix, R. S. Schulman, and K. Pyo Kim, "A Comparative Study of User Performance in a Map-Based Virtual Environment", IEEE Virtual Reality 2003, Los Angeles, California, pp. 259-266, 03/2003.  (235.95 KB)
Baillot, Y., J. Eliason, G. S. Schmidt, J. E. Swan II, D. G. Brown, S. J. Julier, M. A. Livingston, and L. J. Rosenblum, "Evaluation of the ShapeTape Tracker for Wearable, Mobile Interaction", IEEE Virtual Reality 2003, Alexandria, Virginia, 03/2003.  (116.63 KB)
Livingston, M. A., J. E. Swan II, J. L. Gabbard, T. H. Hollerer, D. Hix, S. J. Julier, Y. Baillot, and D. G. Brown, "Resolving Multiple Occluded Layers in Augmented Reality", International Symposium on Mixed and Augmented Reality (ISMAR '03), Tokyo, Japan, 10/2003.  (142.56 KB)
Gabbard, J. L., D. Hix, J. E. Swan II, M. A. Livingston, T. H. Hollerer, and S. J. Julier, "Usability Engineering for Complex Interactive Systems Development", Engineering for Usability, Human Systems Integration Symposium 2003, Vienna, Virginia, 06/2003.  (318.26 KB)
Livingston, M. A., L. J. Rosenblum, S. J. Julier, D. G. Brown, Y. Baillot, J. E. Swan II, J. L. Gabbard, and D. Hix, "An Augmented Reality System for Military Operations in Urban Terrain", Proceedings of the Interservice / Industry Training, Simulation, & Education Conference (I/ITSEC '02), Orlando, Florida, 12/2002.  (176.21 KB)
Maxwell, D. B., A. N. Bryden, G. S. Schmidt, I. Roth, and J. E. Swan II, "Integration of a Commodity Cluster into an Existing 4-Wall Display System", Workshop on Commodity-Based Visualization Clusters, IEEE Visualization 2002, Boston, Massachusetts, 2002.  (125.67 KB)
Gabbard, J. L., J. E. Swan II, D. Hix, M. Lanzagorta, M. A. Livingston, D. G. Brown, and S. J. Julier, "Usability Engineering: Domain Analysis Activities for Augmented Reality Systems", The Engineering Reality of Virtual Reality 2002, , vol. SPIE Volume 4660, Stereoscopic Displays and Virtual Reality Systems IX, pp. 445-457, 01/2002.  (488.13 KB)
Swan II, J. E., M. Lanzagorta, D. B. Maxwell, E. Kuo, J. Uhlmann, W. Anderson, H-J. Shyu, and W. Smith, "A Computational Steering System for Studying Microwave Interactions with Space-Borne Bodies", IEEE Visualization 2000, Salt Lake City, Utah, IEEE Computer Society Press, pp. 441-444, 10/2000.  (571.63 KB)
Chen, B., J. E. Swan II, E. Kuo, and A. Kaufman, "A Hybrid LOD-Sprite Technique for Accelerated Terrain Rendering", IEEE Visualization 1999, San Francisco, California, IEEE Computer Society Press, pp. 291-298, 10/1999.  (366.82 KB)
Hix, D., J. E. Swan II, J. L. Gabbard, M. McGee, J. Durbin, and T. King, "User-Centered Design and Evaluation of a Real-Time Battlefield Visualization Virtual Environment", IEEE Virtual Reality '99, Houston, Texas, IEEE Computer Society Press, pp. 96-103, 1999.  (338.45 KB)
Gabbard, J. L., D. Hix, and J. E. Swan II, "User-Centered Design and Evaluation of Virtual Environments", IEEE Computer Graphics & Applications, vol. 19, issue 6, pp. 51-59, 11-12/2009, 1999.  (395.33 KB)